The Path of Exile is incredibly approachable, and creates an approachable sense of familiarity right out of the gates. The game takes advantage of what has commonly worked in the action/RPG genre over the years. During you play the game, you realize just how much depth there is to the character progression and skill systems. To its credit, Path of Exile has some pretty familiar class types and weapons, but they still have just enough nuance to make this feel like much more than a Diablo III.
Path of Exile has been improving its in-game graphics with each release. In the Fall of Oriath Beta, GGG has given the game literally a facelift especially for the environmental graphics. Much like Diablo, Path of Exile’s content is divided into acts–currently, there are four acts, each of which much be played through three times on your journey to the end game content. For more Path of Exile news and tips, find more at here.
Path of Exile is a hack n slash, which means that as you walk around a large open world, you will be attacking enemies whilst facing them. Path of Exile is way more about killing monsters than it is about mythology. In games like Diablo 3, you run through the story, get to the end, and then there’s nothing to do. You can run the same maps over and over, but that’s about it, there’s no goal. Path of Exile can be very overwhelming for new players, but don’t be discouraged if you get off to a rough start.
The game itself is one of the growing number of Free-to-Play titles that are appearing, but is it worth a look. Grinding Gear Games have brought all the fun of Diablo to the Xbox One but at a fraction of the cost. The Fall of Oriath is a game that owes a massive debt to the seminal loot based action RPG, Diablo. The game supports multiplayer, which is apparent when you see the amount of people in the towns. If you want to know more about the game, have a look at the following page: https://www.u4gm.com/path-of-exile.