Abyss Point Controversy in Aion 2: What Players Need to Know Now
The launch of Aion 2 has been lively, but the community recently hit a major boiling point due to how Abyss Points were handled during the game’s early days. If you’ve followed the discussion, you’ve probably seen players throwing around words like ladder removal, early-game abuse, or even “Abyss exploiting.” And honestly, many of these frustrations feel justified. After watching everything unfold, I want to break down what actually happened, why players are upset, and what it means for anyone trying to stay competitive.
The Core Issue: Early Abyss Point Farming Completely Broke the Balance
Abyss Points are one of the most valuable currencies in Aion 2, because they directly unlock high-end PvP gear. These items aren’t minor upgrades either. They usually come with significant stat boosts, including critical PvP damage bonuses and defensive resistances that can dramatically swing a fight in one direction.
The problem began when the rift system opened and high-level players immediately crossed into the enemy faction’s low-level zones. Since the original rules placed almost no restrictions on gaining Abyss Points from low-level kills, fully leveled players were able to farm tens of thousands of points within a single day. Some accumulated enough to buy several pieces of top-tier PvP gear long before most players even reached max level.
For players who logged in a little later or took their time leveling, this created an enormous gear gap almost instantly. And when a game is designed around large-scale faction conflict, that kind of advantage doesn’t disappear on its own.
How the Patch Changed Everything—and Why Players Are Still Angry
To address the problem, the developers added new rules: Abyss Points now drop significantly less when killing lower-level players, and if the level difference is too large, points won’t drop at all. On paper, this should prevent early farming abuse. But the damage was already done, and here’s where the frustration really spikes.
The players who benefited from the early loophole got to keep their points—and more importantly, their newly purchased gear.
Everyone else? They now have no realistic way to catch up. Even standard PvE grinding or legitimate PvP won’t close the gap fast enough. When a player wearing full Abyss gear hits you, the extra PvP damage alone can erase your HP bar before you even react.
At this point, many newer players feel like they’re starting the game already defeated.
What This Means for Progression Moving Forward
Aion 2 has always positioned itself as a faction-based RPG built around territory conflict, dungeon contests, and group PvP. Because of that, long-term power progression is tightly tied to competitive performance. When one group snowballs early using an unintended system, everyone else ends up fighting uphill battles well into the mid-game.
Some players are already comparing this situation to early issues from the original Aion, where similar problems required multiple patches to fix. It’s frustrating because the developers had historical context to anticipate this, yet the same imbalance slipped through again.
If you’re trying to keep up—especially if you’re returning after a delay—this situation can feel rough. You’ll still progress, but you’ll need to be strategic about where your time goes. Prioritizing consistent dungeon clears, faction activities, and efficient farming routes can help reduce the gap over time, though it won’t be instant.
Economy Considerations and Resource Management
Another practical concern is how the gear gap affects the game’s economy. High-tier players can secure more resources, dominate contested zones, and finish daily objectives faster. For regular players, managing your currency smartly becomes extremely important.
This is especially true when you’re trying to gather enough materials and Aion 2 Kinah to strengthen your gear through crafting, enhancement, or market purchases. With the current imbalance, every bit of efficiency helps maintain steady progression.
Navigating the Current Market and Player Options
While the developers continue adjusting systems and smoothing out progression, many players are turning toward community-driven tools, trading platforms, and external resources to stay competitive. Some people look for reliable ways to buy Aion 2 coins to supplement their in-game income, while others rely on well-known gaming marketplaces or services like U4GM for broader MMO support. How players choose to approach this depends on personal preference, but the underlying trend shows just how strongly the recent imbalance has affected overall progression.
Should the Developers Roll Back the Early Advantages?
This is the big question the community keeps debating. Some players argue that the Abyss gear should’ve been recalled or that point totals from the early days should’ve been reset. Others say a full rollback would punish players who simply played efficiently.
Realistically, a rollback now might cause even more chaos. But doing nothing isn’t a great solution either. The current gear gap isn’t small—it’s big enough to push mid-tier players out of open-world PvP entirely. And when the core of the game revolves around faction conflict, that’s a serious issue.
A more balanced fix might include additional catch-up mechanics, temporary buffs, or boosted Abyss Point rewards for fair fights. Anything that helps late starters rebuild their footing would go a long way toward restoring confidence.
Where the Community Stands Now
Despite the chaos, players still enjoy the core gameplay—combat, exploration, and faction battles are genuinely engaging when gear levels are fair. The problem isn’t the gameplay; it’s the sense of unfairness. When a competitive game accidentally hands top-tier power to a small group, the rest of the playerbase feels like the ladder was pulled up before they even stepped on.
And that’s exactly what players are reacting to: the feeling that they were never given the same opportunity.
The Abyss Point situation in Aion 2 is frustrating, but it’s not beyond repair. As long as the developers take stronger action and give late starters meaningful ways to catch up, the game can stabilize. The core experience is still fun—players just need a fair battlefield to enjoy it. Hopefully upcoming patches address these concerns more thoroughly, because the community clearly wants to keep playing; they just want the fight to feel fair again.
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